3D visual interactive analysis with myVR SDK

Recent weeks I have been working on the concept code named ‘Impact IN’  where I could apply few interesting ideas of the modern, interactive 3D  geospatial analysis. The core 3D functionality and viewshed analysis is provided by myVR SDK . While this concept is demonstrated  on iPad Pro with iOS , myVR SDK  is truly multi-platform SDK so this can be run on any platform (Android, Web, Desktop, it runs even on Daqri helmet!). I have used Apple Pencil to navigate directional viewshed and to drive fly-through on 3D map  – it works like joystick. Another concept  shown here is the real-time transition of the analysis from 3D to 2D – so while user interacts with the viewshed on 3D city model  of London , it is at the same time reflected on 2D map, creating thematic map of the impacted areas – a classic GIS result that can undergo further analysis in a GIS system of choice, or better go directly as input into the Smart M.App    (e.g. into Studio or Grid Analysis)….  following video is what attendees could see at HxGN Live 2017 . [will continue next time]

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Smart M.App

  Recent months I have been authoring  “Green Space Analyzer” web app that shows modern  approach to visualize and  query   multi temporal geospatial data.  User see information in a form he can interact with and discover new patterns, phenomena or information just by very fast ‘feed-back’ of the UI response on the user input.  When user selects for example certain area, all graphs instantly animates transition to reflect selection made, this helps to  better  understand  dynamics of the change. Animation can be seen everywhere – from labels on bar chart, through colors change of the choropleth up to title summary. it creates subtle feeling of control or knowing what has changed and how it has changed. At HxGN 15 conference in   hexagon geospatial keynote, CEO Mladen Stojic showcased it as part of the  vision  called Smart M.App, worth to look at (at 52:40 starts Smart M.App demo):

 

my Smart M.App  ‘world tour’: