iKatastr pro iPad/iPhone je poháněn Whatevermap enginem, ten toho dokaze vic, nez se na prvni pohled zda. Jirka Kaminek predvedl ‘kouzlo’ s Mapy.cz http://mapserver.mendelu.cz/wordpress/?p=204 bezici v aplikaci iKatastr !
iKatastr pro iPad/iPhone je poháněn Whatevermap enginem, ten toho dokaze vic, nez se na prvni pohled zda. Jirka Kaminek predvedl ‘kouzlo’ s Mapy.cz http://mapserver.mendelu.cz/wordpress/?p=204 bezici v aplikaci iKatastr !
iKatastr HD is reaching 1 month of #1 in Navigation category in Czech Republic store : http://www.appannie.com/ikatastr-hd/ranking/history/#store_id=143489
iKatastr is following:
http://www.appannie.com/ikatastr/ranking/history/#store_id=143489
both have been featured in “What is Hot” in Czech Republic store.
Jiri Kaminek will reveal more statistics details of iKatastr application as part of his upcoming PhD thesis.
this is interesting comparison of OS versions runing on Android and iOS and ‘developer friendly environments’ from the SDK perspective:
“The number of devices per OS is a great marketing number for Google and Apple to fight over but as a developer—who wants to get the most out of the SDK—I care about the version of the OS on the devices. If I want to use the latest and greatest SDK’s I’ll take Apple’s 80% of 21% over Google’s 30% of 28%.”
http://jeffreysambells.com/posts/2010/05/20/android-vs-iphone-development-decisions

“The iPhone has another big advantage and it solves the problem of distribution as I alluded to earlier. iPhone users use iTunes to sync their devices and add content. The process of syncing the device also checks for updates and allows all iPhone OS devices (iPhones, iPod Touches, iPads) to download the latests version of the OS. As a result the March 2010 iPhone Platform Versions stats look very developer friendly”

“More than 50% of the Android install base is still using version 1.6 or less. As a developer what should I do? If I choose to take advantage of the latest and greatest SDK I get less than half of the devices! But still, the bigger problem is there is no clear and easy upgrade path for those bottom 50% to get the newer OS version”
SVG map sample : http://cartagen.org/
Canvas map sample : http://trac.osgeo.org/openlayers/wiki/Future/OpenLayersAndHTML5
Thesis on Canvas and Open Layers (August 2010) ”Evaluation of HTML5 for its Use in the Web Mapping Client OpenLayers” : http://erwin-sauerwein.de/tobias/Tobias%20Sauerwein%20-%20Evaluation%20of%20HTML5%20for%20its%20Use%20in%20the%20Web%20Mapping%20Client%20OpenLayers.pdf
OpenLayers with Canavas (partialy deprecated) http://trac.osgeo.org/openlayers/wiki/Future/OpenLayersWithCanvas
SVG vs Canvas comparison by Jeffrey Warren from : http://unterbahn.com/2009/08/svg-vs/
“Well, SVG doesn’t scale well to large numbers of objects, but Canvas doesn’t
scale well to large screens”
“SVG performance degrades quickly (exponentially on Safari?) in the number of
objects, but Canvas performance remains at a near-constant low. This makes
sense, since Canvas is just a bitmap buffer, while SVG has to maintain
additional references to each object that it renders. Also, though not pictured,
note that performance in clearing an SVG element also decreases in the number of
drawn objects.”
[UPDATE] PDC2010 video by Patrick Dengler : http://videoaz.microsoftpdc.com/vod/downloads/vod/CD53_PatrickDengler/CD53_PatrickDengler_PDC_WMV_High_1280x720_2500k.wmv
I have experimented with OpenLayers 2.9 using touch.js extension for capturing touch events from iPhone/iPad. Although stripped down version of OL is about 184KB, the performance is very bad. If you have iPhone/iPad check this experiment: http://www.sumbera.com/lab/iphone/katastr.htm (note it will not work from desktop browser)
OL team is working on v3 of OL to be more lighter, faster even for mobile devices, see here: http://trac.osgeo.org/openlayers/wiki/three or here : http://openlayers.org/blog/2010/06/30/openlayers-3-on-github/
Meanwhile I have tested new GoogleMaps v3 how it works on iPhone/iPad. despite few problems (stability, problems with cached tiles or disconnected JavaScirpt to load new tiles -iPad) it works pretty well . Check yourself this page from your mobile touch device (iPhone.iPad,Android): http://www.ikatastr.cz/iKatastrM.htm
Conclusion : Google Maps v3 wins on mobile over the Openlayers 2.9
[2011 September] UPDATE : new Openlayers 2.11 works quite well on iPad/iPhone.